Last Z HQ Construction Cost Table - Levels 1-35

Updated January 26, 2026 • Data table • Last Z Guides • Checked with server 403 players

Checked in game with server 403 players: use this table to plan Last Z HQ levels 1-35 by cost, hero cap, prerequisite building, steel requirement, and base build time. For upgrade order, Sophia savings, and HQ31-35 strategy, use the HQ Upgrade Guide.

Wrench
HQ Construction Cost Table
Levels 1–35 • 36 rows
M — Values in millions
HQ Level Heroes Level CapHero cap Wood (M) Food (M) Zent (M) Steel (M) Building 1Bldg 1 Building 2Bldg 2 Time
1.05.00.0120.00.0
2.010.00.01030.03s
3.015.00.01550.05s
4.020.00.02330.0City Walls01m57s
5.025.00.04660.0Assaulter CampRadar13m20s
6.030.00.13990.13990.02740.0Military Center19m43s
7.035.00.27990.27990.05480.0Training GroundAlliance Center40m38
8.040.00.44790.44790.08780.0Assaulter CampLaboratory01h15m53s
9.045.00.71660.71660.140.0HospitalLaboratory01h50m14s
10.050.00.85990.85990.1680.0Shooter CampLaboratory02h45m22s
11.055.02.12.10.4210.0Rider CampLaboratory03h53m03s
12.060.03.63.60.7160.0City WallsLaboratory05h00m53s
13.065.04.04.00.7880.0Alliance CenterLaboratory08h01m47s
14.070.05.65.61.10.0Assaulter CampLaboratory12h51m13s
15.075.07.87.81.50.0Shooter CampLaboratory18h16m50s
16.080.014.014.02.70.0Rider CampLaboratory1d03h25m15s
17.085.018.218.23.50.0City WallsLaboratory1d15h37m52s
18.090.031.931.96.20.0Alliance CenterLaboratory2d
19.095.038.238.27.50.0Assaulter CampLaboratory3d07h55m33s
20.0100.068.968.913.50.0Shooter CampLaboratory5d09h55m39s
21.0105.096.496.418.90.0Rider CampLaboratory3d01h23m29s
22.0110.0125.4125.424.60.0City WallsLaboratory12d
23.0115.0156.8156.830.70.0Alliance CenterLaboratory18d
24.0120.0196.0196.038.40.0Assaulter CampLaboratory25d03h44m00s
25.0125.0333.2333.265.30.0Shooter CampLaboratory35d03h37m36s
26.0130.0466.5466.591.40.0Rider CampLaboratory49d03h28m39s
27.0135.0606.4606.4119.00.0City WallsLaboratory63d20h07m14s
28.0140.0806.5806.5157.70.0Alliance CenterLaboratory82d22h33m25s
29.0145.01100.01100.0221.30.0Assaulter CampLaboratory107d18h31m27s
30.0150.01400.01400.0277.10.0Shooter CampLaboratory140d01h16m53s
31.0155.01200.01200.0241.42.2Rider Camp136d22h58m16s
32.0160.01400.01400.0289.83.1City Walls164d08h21m55s
33.0165.01700.01700.0347.64.1Alliance Center197d05h14m19s
34.0170.02000.02000.0399.55.3Assaulter Camp226d19h13m28s
35.0175.02300.02300.0459.86.4Shooter Camp260d19h42m29s
Total14083.956214084.03992820.90321.1
HQ Strategy Notes
  1. HQ unlocks most buildings in your base and sets the maximum level for heroes and buildings.
  2. Each HQ level requires specific prerequisite buildings — check Building 1 and Building 2 columns before committing resources.
  3. Resource spikes are visible in the table — plan upgrades around events or bonuses to reduce downtime.

FAQ

What does the HQ level cap affect?

HQ level sets the maximum level for heroes and buildings. The table lists the hero level cap for each HQ level.

Where are HQ24 and HQ31-35 requirements in the table?

Use the Building 1 and Building 2 columns for prerequisites, then check the Steel column for HQ31-35 planning.

When does Steel start being required for HQ upgrades?

Steel starts at HQ31 in this table. HQ1-30 show zero steel, while HQ31-35 add steel costs level by level.

What do the resource columns mean?

Wood, Food, Zent, and Steel show the resource costs for each HQ upgrade. Values are in millions (M).

How to Read This Table

  • Hero cap — Maximum hero level at this HQ level
  • Building 1/2 — Prerequisite buildings required for the HQ upgrade
  • Time — Base construction time for the upgrade

Before Starting an HQ Upgrade