Last Z SVS Guide — State vs State & Capital Clash Strategy

PvP Event Guide • Updated • 12 min read

Quick Answer

SVS essentials:

  1. Biweekly event · 4 servers compete, elimination format
  2. Prep phase (Sun-Fri) · earn points for invasion rights
  3. Capital Clash (Sat) · main battle, capture enemy capital
  4. 9 personal boxes · 2.25M points for all rewards
  5. Valor Medals · exchange for orange equipment

Key goal: Unlock all 9 boxes for ~45,000 Valor Medals regardless of server win/loss.

What is SVS?

Event Overview

SVS (State vs State) is one of the biggest competitive events in Last Z. Every two weeks, 4 servers are matched together for cross-state battles. Teamwork matters more than individual strength.

The event has two main components:

  • State Ruler Prep Phase — Sunday to Friday
  • Capital Clash — Saturday (main battle day)

Matchmaking System

4 servers are grouped for a 2-3 week battle until a champion is crowned:

  • Round 1: Random pairings among four servers
  • Round 2: Winners compete for 1st/2nd place
  • Round 2: Losers compete for 3rd/4th place
  • All servers get two matches regardless of Round 1 result

Preparation Phase (Sunday-Friday)

Why Prep Phase Matters

The server with higher prep phase points becomes the Invader. The lower-scoring server becomes the Defender.

Invader advantage: Freedom to teleport into enemy territory and control attack timing.

Defender must: Protect their capital; attacks primarily serve as counter-moves requiring fast coordination.

Points System

Activity Points Notes
Alliance Duel 1st Place 6,000 Daily — see Alliance Duel guide
Arena Champion 20,000 Weekly ranking
Alliance Duel Victory 30,000 Alliance-wide effort
Top 200 Furylord Damage Up to 30,000 State-wide competition
Raid Enemy Trucks 100 each Easy points, adds up
Full Preparedness Events 500+ Sync with daily activities

Capital Clash (Saturday)

Battle Phases

  1. Preview Phase — Rules and timing explained
  2. Contest Phase — Main fighting happens here
  3. Final Phase — Rewards distributed based on performance

Victory condition: Reach 100% occupation progress on enemy capital, or have highest progress when event ends.

Map Zones

  • Capital (Center) — Main objective, massive control points
  • Turrets (4x) — Fire rocket attacks when controlled
  • Brown Dirt/Mud — Primary fighting ground for HQ placement
  • Green Level 6 Areas — Buffer zones slowing enemy advances
  • Shield Zones — Safe areas for reinforcements and regrouping

Points in Capital Clash

Points are awarded when your troops kill enemies OR when your troops get killed — as long as it happens in the right zones (Capital, Turrets).

  • TVT (Team vs Team) battles — Fastest way to earn points defensively
  • Turret control — Points for kills in turret zones
  • Destroying enemy HQs — ~50k points each for lower-level targets
  • Rally attacks — 100k+ points for elite players

Farming Strategies

Optimal Point Farming

Method Points/Hour Best For
Destroy Low HQs ~50k each Invaders
Tank vs Tank 30-60k/fight Defenders
Reinforce Allies 20-50k/attack All players
Rally Attacks 100k+ Elite players

Day-Before Preparation

  • Move HQ to brown dirt (Level 24+ power ideal)
  • Stock heals, teleports, and resources
  • Coordinate with alliance on timing and roles
  • Max troops — train non-stop using speedups from resource platforms

Battle Day Rotation

  1. Event start: Reinforce max allies, begin TvT swarm
  2. Mid-event: Snipe 5-10 low HQs for quick points
  3. End: Capital rallies for burst points

Key insight: Even if your server struggles, consistent activity can still unlock all reward boxes. Focus on personal points.

Rewards

Personal Reward Boxes (9 Total)

Requires 2.25 million total points to unlock all boxes:

  • Boxes 1-3: Resources and small diamonds
  • Boxes 4-6: Orange Skill Books, Badge Alloys
  • Boxes 7-9: ~45,000 Valor Medals total

Why Valor Medals Matter

Valor Medals can be exchanged in the Black Market for orange equipment. This is a major power boost and one of the fastest ways to improve gear without spending.

Valor Medal sources: SVS (main source), Saturday Buster Day during Alliance Duel, and Canyon Clash. The Black Market (Merit Shop) is always available — you just need medals to spend.

See our Gear Guide for equipment upgrade priorities.

Alliance VS Bonus

During the same period, another 9 boxes are available through Alliance VS event. Active participation in both events means 18 total reward boxes — double the Valor Medals.

Server Rewards

Top-placing servers receive:

  • Exclusive titles
  • Speedups
  • Hero shards benefiting all members

Common Mistakes

What to Avoid

  • Skipping prep phase — War can be lost before Saturday if your server doesn't earn enough points
  • Going solo — This is a team event; coordinate with alliance
  • Burning out early — Pace yourself, no need to rush at start
  • Forgetting defense — Even invaders need to protect their capital from counter-attacks
  • Ignoring personal points — Even if server loses, you can still unlock all 9 boxes

Pro Tips

FAQ

What is SVS in Last Z?

SVS (State vs State) is a biweekly cross-server event where 4 servers compete in elimination format. Prep phase runs Sunday-Friday, Capital Clash happens Saturday.

How do I become the invader?

Earn more prep phase points than opponent server. Points come from Alliance Duel (1st place = 6,000), Arena Champion (20,000), Alliance Duel victory (30,000), Furylord damage, and truck raids.

What are Valor Medals used for?

Exchange Valor Medals in the Black Market (Merit Shop) for orange equipment. Sources: SVS (main), Saturday Buster Day, Canyon Clash. SVS 9 boxes provide ~45,000 Valor Medals.

Can I get rewards if my server loses?

Yes. Personal reward boxes are based on your individual points, not server performance. Focus on earning 2.25M total points to unlock all 9 boxes.

How often does SVS happen?

Every two weeks. Plan your resources and troop training around the SVS schedule.

What's the difference between invader and defender?

Invaders can teleport into enemy territory and control attack timing. Defenders must protect their capital and coordinate counter-attacks quickly.

Game mechanics and numbers may change with updates. This guide was last validated in January 2026.