Last Z Research Costs Atlas — Branch Comparison, Badge Totals, and Unlock Paths

Research Costs • Updated March 15, 2026 • Atlas / directory • Last Z Guides

Quick Answer

Best way to use the research costs atlas: compare branch badge totals and unlock paths here, then open the exact cost page for node totals. For most players, start with Hero Training to Cockpit, Military Strategies, and Peace Shield/Urgent Rescue. After that, choose between the shortest practical UST/T10 path or the Siege to Seize into Field Research path for late-game Recharge Shield planning.

  1. Best early stop · Hero Training to Cockpit
  2. Best mid-game value · Military Strategies and Peace Shield
  3. Largest branch · Unit Special Training at 1,488,100 badges
  4. Late-game follow-up · Field Research and Army Building

Key note: not every expensive branch is a priority branch. Some trees are foundational, while others are late-game badge pressure that only makes sense once the earlier route is already secure.

Recommended Research Route

For most players, the cleanest badge route is to secure efficient early and mid-game value first. After Peace Shield/Urgent Rescue, do not treat Field Research as mandatory before UST/T10; choose the next branch by account goal.

  1. Hero Training to Cockpit
  2. Military Strategies
  3. Peace Shield / Urgent Rescue
  4. Shortest practical UST/T10 path for tier progression, or Siege to Seize for deep combat scaling
  5. Field Research only after 100% Siege to Seize for late Recharge Shield planning

Later pressure branches: Alliance Recognition, Army Building, Fully Armed Alliance, and Unit Special Training are not “do this immediately” pages. They are the branches where badge planning starts becoming a major account commitment.

Want a shareable plan instead of a static table? Open the Research Planner to mark completed and planned nodes, compare remaining badges, and copy a URL for your current plan.

All Research Trees

Open any branch below to see its exact node costs, grouped tree view, and the main checkpoint that matters before you commit badges to it.

Hero Training

37,270

Requires: Early combat branch

Cheap early path. Most players stop at Cockpit before moving on.

View exact cost tree →

Military Strategies

79,816

Requires: 100% Elite Troops

One of the best badge-value branches and the bridge into Peace Shield and Siege to Seize.

View exact cost tree →

Peace Shield

267,613

Requires: 50% Shelter Building + 45% Mil. Strategies

Core defensive branch with Urgent Rescue and real PvP survivability value.

View exact cost tree →

Siege to Seize

267,375

Requires: 40% Military Strategies

Aggressive branch that follows survivability planning and leads into Field Research.

View exact cost tree →

Field Research

594,430

Requires: 100% Siege to Seize

Late branch where the final wall is Recharge Shield and the last nodes dominate the cost.

View exact cost tree →

Alliance Recognition

356,770

Requires: First Alliance Duel cycle

Event-value branch that matters for Event Expert, Event King, and long-term alliance progression.

View exact cost tree →

Army Building

627,130

Requires: 100% Peace Shield

Late Peace Shield follow-up that becomes a serious badge wall well before the final node.

View exact cost tree →

Fully Armed Alliance

492,920

Requires: Late aggressive path

Annihilation and Move Out make this one of the most dramatic late combat badge sinks.

View exact cost tree →

Unit Special Training

1,488,100

Requires: Lab Level 30

The true T10 badge wall and the single biggest branch in the current research cluster.

View exact cost tree →

How to Use This Atlas

Step 1: Compare total cost before you commit

Use the totals here to see whether a branch is a quick checkpoint or a multi-month badge sink. This prevents expensive branches from looking deceptively close just because the first few nodes are cheap.

Step 2: Open the branch tree page

Every card leads to a full branch page with the exact node tree, grouped costs, and the real checkpoint that matters before you finish the whole branch.

Step 3: Compare branch order with your account goal

If your account still needs efficient mid-game value, open Hero Training, Military Strategies, and Peace Shield first. If your goal is tier progression, compare the shortest practical UST/T10 path before committing to badge-heavy late branches. If your goal is deep combat scaling, move into Siege to Seize and Field Research only when the earlier route is secure.

Research Costs Atlas FAQ

Which research branch costs the most badges in Last Z?

Unit Special Training is the largest branch in the current cluster at 1,488,100 badges total.

Which research branch should I do first?

For most players, Hero Training is the first important branch and the efficient stop is Cockpit before shifting into Military Strategies.

What unlocks Field Research?

Field Research unlocks after you complete 100% Siege to Seize.

What comes after Peace Shield?

For the main account path, Peace Shield usually leads into Siege to Seize. Army Building is a separate later follow-up that requires Peace Shield to be fully complete.

About These Research Totals