Last Z Research Costs Atlas — Branch Comparison, Badge Totals, and Unlock Paths

Research Costs • Updated March 15, 2026 • Atlas / directory

By Last Z Guides

This atlas is the branch router for Last Z research costs: compare badge totals and unlock paths here, then open the exact branch page for node-by-node costs before spending badges.

Use this page to compare every major research branch by badge total, unlock path, and priority role. The main route for most players is Hero Training to Cockpit, Military Strategies, Peace Shield, Siege to Seize, then Field Research.

Quick Answer

Best way to use the research atlas: use this page as the branch router, then open the exact cost page for node totals. For most players, the main route is Hero Training to Cockpit, Military Strategies, Peace Shield, Siege to Seize, then Field Research.

  1. Best early stop · Hero Training to Cockpit
  2. Best mid-game value · Military Strategies and Peace Shield
  3. Largest branch · Unit Special Training at 1,488,100 badges
  4. Late-game follow-up · Field Research and Army Building

Key note: not every expensive branch is a priority branch. Some trees are foundational, while others are late-game badge pressure that only makes sense once the earlier route is already secure.

Recommended Research Route

For most players, the cleanest badge route is to secure the efficient early and mid-game branches first, then decide whether your account should push deeper into late-game trees.

  1. Hero Training
  2. Military Strategies
  3. Peace Shield
  4. Siege to Seize
  5. Field Research

Later pressure branches: Alliance Recognition, Army Building, Fully Armed Alliance, and Unit Special Training are not “do this immediately” pages. They are the branches where badge planning starts becoming a major account commitment.

All Research Trees

Open any branch below to see its exact node costs, grouped tree view, and the main checkpoint that matters before you commit badges to it.

Hero Training

37,270

Requires: Early combat branch

Cheap early path. Most players stop at Cockpit before moving on.

View exact cost tree →

Military Strategies

79,816

Requires: 100% Elite Troops

One of the best badge-value branches and the bridge into Peace Shield and Siege to Seize.

View exact cost tree →

Peace Shield

267,613

Requires: 50% Shelter Building + 45% Mil. Strategies

Core defensive branch with Urgent Rescue and real PvP survivability value.

View exact cost tree →

Siege to Seize

267,375

Requires: 40% Military Strategies

Aggressive branch that follows survivability planning and leads into Field Research.

View exact cost tree →

Field Research

594,430

Requires: 100% Siege to Seize

Late branch where the final wall is Recharge Shield and the last nodes dominate the cost.

View exact cost tree →

Alliance Recognition

356,770

Requires: First Alliance Duel cycle

Event-value branch that matters for Event Expert, Event King, and long-term alliance progression.

View exact cost tree →

Army Building

627,130

Requires: 100% Peace Shield

Late Peace Shield follow-up that becomes a serious badge wall well before the final node.

View exact cost tree →

Fully Armed Alliance

492,920

Requires: Late aggressive path

Annihilation and Move Out make this one of the most dramatic late combat badge sinks.

View exact cost tree →

Unit Special Training

1,488,100

Requires: Lab Level 30

The true T10 badge wall and the single biggest branch in the current research cluster.

View exact cost tree →

How to Use This Atlas

Step 1: Compare total cost before you commit

Use the totals here to see whether a branch is a quick checkpoint or a multi-month badge sink. This prevents expensive branches from looking deceptively close just because the first few nodes are cheap.

Step 2: Open the branch tree page

Every card leads to a full branch page with the exact node tree, grouped costs, and the real checkpoint that matters before you finish the whole branch.

Step 3: Compare branch order with your account goal

If your account still needs efficient mid-game value, open Hero Training, Military Strategies, and Peace Shield first. If your goal is true late-game badge planning, move into Siege to Seize, Field Research, Army Building, Fully Armed Alliance, and UST only when the earlier route is already secure.

Research Costs Atlas FAQ

Which research branch costs the most badges in Last Z?

Unit Special Training is the largest branch in the current cluster at 1,488,100 badges total.

Which research branch should I do first?

For most players, Hero Training is the first important branch and the efficient stop is Cockpit before shifting into Military Strategies.

What unlocks Field Research?

Field Research unlocks after you complete 100% Siege to Seize.

What comes after Peace Shield?

For the main account path, Peace Shield usually leads into Siege to Seize. Army Building is a separate later follow-up that requires Peace Shield to be fully complete.

Verification & Review

Game mechanics and research values may change with future updates. This atlas was last validated in March 2026.